On one side, the French studio released an Assasin’s Creed in-depth trailer. It showcases whole new layers of the next entry of the series. Albeit it doesn’t quite look like an Assasin’s Creed title, it does looks gorgeous, immersive, and vast.
On the other side, the Polish developer shared new info on their Night City Wire YouTube program. In particular, it looks like Cyberpunk 2077 is packing a complete vehicle system. Step aside, GTA!
If you’ve been out of the loop, we’ve covered Cyberpunk 2077 and Assasin’s Creed: Valhalla before.
There’s a lot of excitement and anticipation surrounding these two titles. We expect them to be 2020 best-sellers, as well as fine examples of what the video-game industry can achieve.
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Both games are marking the entrance to next-gen gaming. I don’t mean the PlayStation 5 or the Xbox Series only, as next-gen gaming is more than that.
First of all, video-game developers are in dire need of extra resources to render more immersive worlds.
As consoles and PC optimize overall video-game rendering, developers find more resources for other aspects that matter even more than graphics. I’m talking about AI, weather conditions, dialog, ambiance depth, sound sources and effects, game physics, and more.
The Xbox Series does an incredible job of optimizing resources. However, both the Xbox Series and the PS5 share similar specs, even the same AMD CPU and GPU.
Aside from resource optimizing, there’s a couple of particular features both consoles share. The consoles are setting SDD drives and super-fast boot times as the entry ticket for next-gen gaming.
Like-wise, Ray Tracing also seems like the feature every upcoming game is going to want. The forthcoming Nvidia RTX 30 series GPUs are going to do a fantastic job in that regard.
With ray tracing, instant boot times, and extra resources for many game mechanics, developers like RED and Ubisoft are doing impressive things. Features like the fantastic display of realistic cars in Cyberpunk are possible since next-gen 2020 games.
And yet, Cyberpunk 2077 is not reaching the PS5 and the Xbox Series until an early-2021 patch. That didn’t stop Nvidia from adding ray tracing support to its PC version.
Cyberpunk 2077 is packing a great variety of vehicles
“Gearhead or not, hope you’ll get your engine revved up for the vehicles you’ll see in Cyberpunk 2077. Enjoy the ride!”
The open-world of Night City would be overwhelming without means of transportation.
Hence, CD Projekt Red detailed how vehicles are going to work on their game. A new trailer reveals a wide array of cars, bikes, and trucks V can ride along the journey.
The studio designed every car from scratch, and there’re five different vehicle classes to master. These classes are Economy, Executive, Sport, Hypercar, and Heavy Duty.
In particular, the Heavy Duty vehicles are either trucks or armored cars. Then, the Hypercars are the show’s star as they unite the best each class has to offer.
You can either steal or buy the cars to create your collection. Moreover, you can “summon” them from your character’s super-futuristic smartphone. I guess that’s the sci-fi version of Geralt de Rivia’s whistle to invoke Roach on The Witcher 3.
What’s important to note here is that every vehicle has a unique design. From the interior to the sound of the engine, CD Projekt Red crafted everything with care.
Real-life cars on Night City
“More of a two wheels fan? No worries, we got you covered!”
That’s not all, though. The studio forged an alliance with Porshe to include an iconic car into Cyberpunk 2077. You’re going to see the 1977 Porsche 911 on the streets of Night City. Following the game’s story, the 911 was Johnny Silverhand’s car (Keanu Reeves).
Keanu Reeves, always involved with the game, also collaborated with the creation of the vehicles. He drove Arch Motorcycle custom bikes on a freeway to capture its mechanics, sounds, and features.
What are we expecting?
The level of detail on Cyberpunk 2077 is unprecedented. It goes above and beyond what GTA previously managed. There’s so much going on in Cyberpunk 2077 that we would have to use many words to uncover everything it offers.
First of all, it’s an FPS RPG with dialogue, choices, and consequences. And it seems it will excel in those aspects, first and foremost, as you will set the past of your character since the character creation screen.
It features a massive open-world city -Night City- that’s probably as big as LA. And it’s full of crimes, side quests, business opportunities, and sites to behold.
And now, it seems it will also feature top-tier vehicle gameplay. What else could we ask for?
Cyberpunk is releasing on November 10 for Xbox One, PS4, and PC. YOu can play it on PS5 and Xbox Series consoles with retro-compatibility.
Assasin’s Creed in-depth trailer
“Explore how to grow your settlement, customize your Viking, and even journey to new worlds as you expand your clan’s influence throughout England…and beyond.”
Ubisoft doesn’t stay behind either. Even if Assasin’s Creed: Valhalla is looking a whole lot like The Witcher 3, it still looks fantastic.
The game’s new in-depth trailer expands on the many gameplay mechanics of the game.
We’re now more clear on what the game is about. You’re Eivor, leader of the Raven Clan. Your kin’s goal is to build a settlement on foreign lands, New England Shores.
As their leader, you must secure the position of your tribe. You must build a home.
The settlement is the game’s hub, where you’ll get the primary quest assignments to secure the land. It’s also where many side characters will ask for the leader’s help.
You will need to grow your settlement by forging alliances with rivaling factions in England. Otherwise, you’ll need to conquer other territories by politics, raids, or stealth assassination. The “war-mongering sons of Ragnar Lothbrok” are one of the four factions ruling England, and they are going to be the tougher enemies.
There’re four kingdoms of England, each one presenting a new line of quests and characters to meet. These missions are similar: large-scale battles, assassinating rivals or forging alliances.
The one element that ties all of the stories together is “home.” But, searching for a home, your decisions will leave long-lasting consequences on the land.
On top of that, there’s plenty of activities to enjoy. From hunting to throwing a massive feast, you can genuinely play as a Viking king.
Deep RPG elements
Assasin’s Creed: Valhalla presents one of the most in-depth skill systems we’ve seen in 2020 games.
You’ll need to advance your character to stand a chance in the Viking warfare. Your combat skills include brute strength maneuvers, two-handed weapons, ranged weapons, poison, and stealth.
You advance your skills through a progressive skill three, meaning you’ll get more potent on a particular move set the more you invest in that kind of gameplay.
On top of that, there’re hidden books on the world that can teach your alternate abilities. Those legendary skills have a separate skill system you can advance as well.
Further customization includes the gear you’ll find as you explore the land and combat both humans and mythical creatures.
Back at home, you have the opportunity to customize your longboat and turn it into a war-ready ship. It’s a crucial feature as you will need your board to raid rivaling settlements.
Likewise, you need to customize your settlement buildings to unlock warriors, improvements, and apparels.
As your settlement grows, though, you’ll gain the attention of enemy factions, so prepare to fight back.
Lastly, Valhalla gives you the ability to swap your character’s gender at any time during your gameplay. That’s a feature we’ve never seen before on games, and I find it quite fun.
What do we expect?
Assasin’s Creed: Valhalla is decidedly not a stealth game. But it looks great either way.
In particular, it seems Ubisoft is taking back the cinematic narrative experience we loved from the original trilogy of the series. There’s no Templars or Assasins on the game so far, but it seems Ubisoft is saving that reveal for last.
“These conquests have given you a home, but there is more to this land, Eivor. A darkness unseen. An unknowable threat. One bound to England’s destiny, and to yours.”
Lastly, it seems Ubisoft is adding a fair share of supernatural elements. Eivor is apparently capable of jumping towards Asgard -Viking Heaven – to discover their people’s history.
Assasin’s Creed: Valhalla is debuting on November 10, 2020. It will become available for Windows PC, PS4, PS5, Xbox One, and Xbox Series.
Here’s a new gameplay trailer from Ubisoft:
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Both Cyberpunk 2077 and Assasin’s Creed: Valhalla presents themselves as big action RPGs. With similar features and brutal gameplay, both studios are about to deliver a whole deal of fun.
Before Valhalla’s last trailer, I wasn’t sure it would be a good 2020 game. Now, though, I’m hyped. Reading through comments and user reviews, I see I’m not the only one with the feeling.
ANd regarding Cyberpunk, we already knew how ambitious this game was going to be. No surprises there but, still, how much work and passion can a studio pour into a title? It’s impressive, and I thank CD Projekt Red for their effort.
Most definitely, I’m going to play both games. What about you? Are you trying out one of these titles?