Nvidia's Ray Tracing coming to the GTX-10 series
Nvidia's Ray Tracing coming to the GTX-10 series

Nvidia released new Game Ready drivers that unlock DirectX Ray Tracing support for both the GeForce GTX 1660 and the GeForce GTX 1660 Ti.

These cards are a more budget-friendly solution from Nvidia. The pieces work similarly to the expensive GeForce RTX 2060 series, although they don’t ship with Ray Tracing features.

The company’s new drivers will give you the RTX 2060’s best feature for less, much less money.

Nvidia GeForce GTX 1660 Ti
Nvidia GeForce GTX 1660 Ti. Source: Digital Trends.

Before going deeper into this news, I think it’s best if we lay some groundwork and explain what “ray tracing” means.

What is ray tracing?

In computer graphics, ray tracing is a rendering technique that generates images by tracing the path of the light the pixels would create in an image plane. It gives the sense that the virtual images are encountering and interacting with other virtual objects.

Nvidia uses it as a real-time rendering that provides realistic lighting because it simulates the real-world behaviour of light. Furthermore, it calculates the pixel colours by tracing the path the light would take if it were going to the eye of the beholder from the virtual scene.

Nvidia's Raytracing coming to GTX 10-series
Nvidia’s Ray Tracing is coming to GTX 10-series. Source: PC Gamer.

Nvidia’s new Game Ready drivers

Ray tracing will become available on the GTX 10-series graphics, from the 6GB GTX 1060 onwards.

You no longer need to buy a GPU from the pricey RTX 20-series to experience what ray tracing means.

However, if you want to have the best possible ray tracing, you may still want to buy an RTX graphics card. You can check this guide to help you choose one.

The RTX 2060 series features dedicated RT cores with the sole purpose of accelerating ray tracing. More so, they have dedicated tensor cores that use Nvidia’s computers to make games faster via AI-enhanced supersampling.

Not all cards create ray tracing equally, and not all games are as easy to trace.

Complex effects like Global Illumination put a lot of stress on graphics cards, whereas enabling ray tracing on Ultra settings will damage the GPUs much faster than medium or low settings.

As such, GTX 1060 and GTX 1060 Ti should run ray tracing on medium or low graphics settings and 1080p resolution. Some games, like Metro Exodus, will be particularly intense.

Here, you should see this. A video of Metro Exodus with ray tracing on and off:

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