In a surprising twist, it has turned out that Sergey Galyonkin, the man behind SteamSpy, has actually been working for Epic for the last four years. He has also recently taken his place as the director of publishing for the announced Epic Games Store. We will refrain from a “SteamSpy was really a spy” joke here.
Epic Games just announced a store with 88/12 split (no tiers), access to the audience, and Support-A-Creator program.
I've been working on this project at my day job for the past several years.https://t.co/eG1KdWGpK4
— Steam Spy (@Steam_Spy) December 4, 2018
A tool for everyone
SteamSpy has been analyzing publicly available data from Steam since 2015, using it to bring everyone much-needed statistics regarding game sales, trends, and average playtimes. It was a one of a kind website, very useful for journalists and game developers, as well as anyone who wanted to make heads and tails of Steam’s statistics.
In 2018, however, SteamSpy got into serious problems as Steam changed its privacy settings, but it continued the operation nonetheless. The information gathered is far less comprehensive, but it is still useful.
Way into the future
This new piece of info can be seen from two perspectives. One is, perhaps tongue-in-cheek, that the guy who worked four years on the development of a direct competitor to Steam used his hobby as a way to learn more about competition. The other is that Galyonkin used this time to learn and realize what steps need to be taken in order to create a better store.
“I’ve learned a lot about how games are tracking [week] over week, how effective are sales (not as much as people think, exposure is more important), and more importantly, I got to talk to hundreds of developers to learn what they want from a digital store and what they like and don’t like about existing ones,” Sergey Galyonkin
Hopefully, this will lead to a better store for Epic, but also to a solid Steam competitor (perhaps one of many) that will keep the top dog on their toes. Here’s to hoping.